6 Benefits Of Gamification In Education

Category: Uncategorized

Published: December 19, 2024

gamification in schools

Do you think “gamification” is little more than a buzzword? Think again. For a very good reason, the phrase has been popping up all over educational billboards over the past couple of years—it’s a formidable learning tool for today’s digitally focused generation.

As children spend an increasing amount of time on their phones, tablets, and game consoles, parents and educators alike are worried about the rising negative impacts. But adding gamification to the learning environment is the perfect way to turn these worries into relief.

Believe it or not, fractions (and other “boring” topics) can be taught even more effectively by gamifying the classroom. And in the following sections, we’re going over the six primary benefits that await you and your students on the other side of gamification.

1. Boosts Student Engagement

The most obvious benefit of gamification in a classroom setting is raised student engagement. Adding game-esque elements like scoreboards, badges, and awards to your lessons boosts their appeal in your learners’ eyes. It beats a standard-issue textbook any day of the week.

While every child is different and learns in distinct ways, a growing pile of evidence proves that gamification motivates and engages the masses for overall academic (and personal) performance.

In Analysis of Gamification in Education, a research paper by Andrew Stott and Carman Neustaedter, it acclaims games’ levelled formats for their ability to help learners digest new information steadily: “The concept of acutely designed progression in games has direct links to the concept of scaffolded learning in pedagogy. Both structure learning in planned increments to increase engagement and subdue feelings of disorientation and helplessness.”

2. Increases Motivation and Encourages Healthy Competition

Motivation is a powerful, complex process involving the brain’s reward system. Likeable experiences, such as winning a game, releases dopamine, the neurotransmitter associated with pleasure and reward. This release reinforces the behaviour that led to it, meaning we’re more likely to repeat it to reap the same rewards.

Gamification taps into this little neuroscience trick incredibly well, thanks to the immediate feedback and rewards provided after every challenge/task. Whenever your learners earn points or badges for reaching milestones or completing missions, their brains release dopamine, reinforcing the behaviour and motivating them to keep going.

However, dopamine isn’t the only way gamification raises motivation; it also adds friendly competition to the mix through classroom leaderboards. Learners can instantly see how they rank with their peers—a powerful motivator, particularly for children who are motivated by extrinsic factors (e.g., winning a competition, garnering approval, etc.).

Let’s look at an example to illustrate this competitive factor better. 

A gamified literacy program awards points for correctly comprehending paragraphs and bonus points for the speed at which they were comprehended. The more points your students get, the higher up the leaderboard they’ll appear. This motivates them to work harder and improve their skills to rank better among their peers. As such, the gamified environment fosters a sense of friendly competition, encouraging students to always do their best.

3. Enhances Knowledge Retention

Engagement and motivation are benefits to gamifying your learning environment in their own right, but they also (somewhat inadvertently) bring about another intrinsic advantage — improving information retention.

When students are more motivated and engaged, they will naturally retain more knowledge. Points and leaderboards spur the innate human desire to “win” and be recognised for achievements. This incentive unknowingly helps students process the curriculum deeply, leading to better overall retention.

4. Supports Collaboration and Teamwork

Competition and collaboration may seem like they exist in two wildly separate Venn diagrams, but in the case of gamified education, this couldn’t be further from the truth. While there are certainly solo goals to meet and missions to win, many game-based learning platforms offer a plethora of chances for collaborative learning. 

On the majority of educational game-based platforms, students will work together to achieve common objectives, fostering a sense of camaraderie. Ultimately, this collaborative spirit improves communication skills and teaches children the power of collective effort.

5. Offers Personalised Learning Opportunities

As we’ve briefly alluded to, not every child learns the same way — and effective gamification understands this.

Well-gamified environments give learners genuine choices and adapt to their individual needs, providing a range of learning pathways that achieve the same (or similar) goals. Offering such a personalised experience helps educators implement the Universal Design for learning framework (a.k.a., UDL framework), ensuring students’ unique strengths are catered to and their distinct weaknesses are improved in the most efficient way.

6. Provides Data-Driven Insights for Educators

In a traditional school system, teachers only truly reflect on students’ learning and their progress when marking papers or exercise books. But gamification gives real-time, measurable, meaningful data for educators to take on board and implement every day. Access to such accurate data will only enhance learning for your students, preparing them for the rest of their life more steadfastly than before.

6 Benefits of Gamification

Adding game-esque elements to your classroom improves collaboration, engagement, motivation, and friendly competition while providing highly personalised learning experiences for your students and giving you accurate, real-time data that will undoubtedly improve the efficacy of your teaching efforts.

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